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One generic class has been introduced to handle all connection types.
Typedefs provide Sender Receiver and SenderReceiver types, which limit
the functionality of the types. As to not accidentally communicate with
the wrong node about things.
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Also switched from an inheritance system to composition based system for
the server based classes.
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The acceptor combines the endpoint and acceptor to reduce clutter in
NetworkHandler class.
The client will handle the connection for the network handler for every
separate client.
The networkhander now has a std::list of Client, to keep track and
ownership of all the Clients.
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